I just had to get a release out on this date, I mean: 1/11/11, ye! For the curious, there are actually a number of fixes/updates all over the place: Importing/exporting part of a thesaurus has been fixed. There was a problem in the ‘rebuild project’ procedure for the thesaurus which has been fixed. A do-statement [...]
I’ve uploaded an update to the designer. As expected, some last minute changes were apparently not done properly. Well, I guess it’s never a good idea to do some split second changes just before a release. So,…, here’s the new release with some fresh new changes
The fingers are still smoking and the joints are glowing red-hot but I got there. Time for a first beta release! There are still a few things here and there, but hey, it’s a beta, right. So, with no further ado, here’s the basic version and also the pro (the latter will remain active until [...]
Well, I finally set up an account on twitter and linked my blog feed to it, so you can follow me on twitter as well. Here’s the link: http://twitter.com/BogaertsJan or @BogaertsJan for the short version, don’t know yet how that works.
Note: Deprecated! It’s time again to do a new release, which was long overdue to tell you the truth. Lots of things have been changed, though mostly in the background, both for the designer and Aici. Here’s a non exhaustive list of the changes: The designer + core: Basically, I began the process of improving [...]
Note: Deprecated! The thunk to .Net is finally working: So it’s now possible to call static functions that take value types as argument and/or as return type. In this example, I am calling the standard System.IO.File.Copy function to copy a file on my disk. Exceptions are also supported, as you can see from the first [...]
Note: Deprecated! The new release is finally ready. The Aici demo took a bit longer than planned. Also, lots of things have been fixed and updated. Here’s a non exhaustive list: There’s a complete new lockmanager running in the background. This is much more secure (thread-wise, that is) and a lot faster. It’s still a [...]
It was itching to much, I had to do a new release. Lots of things have been updated behind the scene, so not much visually new to report (except for the debugger perhaps, that’s definitely visual). As I mentioned in a previous post, I was expecting some serious coding requirements to get the scanner-parser routines [...]