'N²D' Tag

  • 0.6 (CBC11) released

    March 15, 2011

    Note: Deprecated! The time for a new release has finally arrived. Lots of new things: The designer and core: lots of speed improvements and deadlock fixes. Added a new asset editor. With this editor, you can declare things like ‘An eye has a color and the color of an eye is usually blue green or [...]

  • Debugging: Attached variables

    January 3, 2011

    Note: Deprecated! Debugging time!!! (when isn’t it.) I sort of forgot about this one, until a couple of days ago, when I ran into a similar problem as for which I originally created this (ahem) simple little trick.  To explain you what attached neurons are for, perhaps first a little explanation on how I have [...]

  • NND 0.5.1

    November 1, 2010

    Note: Deprecated! It’s time again to do a new release, which was long overdue to tell you the truth. Lots of things have been changed, though mostly in the background, both for the designer and Aici. Here’s a non exhaustive list of the changes: The designer + core: Basically, I began the process of improving [...]

  • Running AICI from the designer

    July 30, 2010

    How to best run AICI from within the neural network designer.

  • NND 0.5

    July 29, 2010

    Note: Deprecated! It’s been a while, a bit longer then planned actually. As usual, there was a little unexpected detour required. This time, it was called the ‘neuron profiler’. Don’t ask, in short: I couldn’t find a bug, which would be traceable with a profiler thingy. The good news: found the bug, the bad: found [...]

  • Neural network designer 0.4.5

    May 13, 2010

    Note: Deprecated! The tail side is still red hot from the afterburners. At full throttle, 2 editors were completely rewritten, the drag drop system cleaned up and a rare deadlock removed. Both the mindmap and code editors now support all the mouse functions: horizontal/vertical scrolling and zooming. Oh, and I’ve also cleaned up the AICI [...]

  • Debugging networks: split paths

    March 4, 2010

    Note: Deprecated! An annoying side effect of this type of resonating network, is, when you have a bug in the code, you generally don’t get 0 answers, but a whole lot. This can sometimes be very confusing to debug. Why does a certain path give a positive result, when it shouldn’t? And more importantly (from [...]

  • On resonance

    February 22, 2010

    Just a small mental burp, while this thesaurus is (still) loading. In case you are looking for a mental image to visualize this whole concept, try this: Resonance. When a link gets activated (for instance, the one to the very first neuron), it creates a resonance that triggers one or more other neurons. This excitation [...]

  • NND 0.3

    January 20, 2010

    Note: Deprecated! The new release is finally ready.  The Aici demo took a bit longer than planned. Also, lots of things have been fixed and updated. Here’s a non exhaustive list: There’s a complete new lockmanager running in the background. This is much more secure (thread-wise, that is) and a lot faster. It’s still a [...]

  • Demos explained: Scanner

    October 1, 2009

    Note: Deprecated! Intro Time for the second demo overview: the Scanner.  It builds on most of the ideas found in the first demo but it goes way further, and actually does something very useful (although you wouldn’t say it at first).  It’s probably going to be a lengthy piece so I’m thinking of cutting it [...]

 
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