A bot has 2 types of memory at it’s disposal: short and long term memory, but with some tricks, a mid term memory function can also be simulated. Short term memory Or also called ‘volatile’ as it’s content is lost in time, can be accessed through the use of variables in the patterns. Input patterns [...]
It’s possible to create your own characters for the chatbot designer app. The process consists out of 2 parts: first you need to create a set of images, once that’s done, you need to make a ccs file that combines all the images. Images The animations and visemes are stored as a series of images [...]
The chatbot designer uses a number of different file types to accomplish different tasks. Here’s a short overview of all possible files (and sometimes directories): Projects A project contains the entire neural network (in binary form) together with a bunch of configuration files in a directory. This directory is accompanied by the main project file. [...]
I’ve uploaded an update to the designer. As expected, some last minute changes were apparently not done properly. Well, I guess it’s never a good idea to do some split second changes just before a release. So,…, here’s the new release with some fresh new changes
The fingers are still smoking and the joints are glowing red-hot but I got there. Time for a first beta release! There are still a few things here and there, but hey, it’s a beta, right. So, with no further ado, here’s the basic version and also the pro (the latter will remain active until [...]